PC Gamer UK - May 2020
English | 132 pages | PDF
The games industry runs in cycles. I’ve said it countless times before (for I also run in cycles). What greater proof could there be than a month in the year 2020 that sees the launch of a new Doom and, impossibly, a Half-Life sequel? So it seemed the right time to look back on where these classic series began, and why their impact is still felt so powerfully. In these apocalyptic times, we hope you’ll allow yourself a moment of warm nostalgia as you flick through these pages. You might even learn something. Remember, those who don’t know their history are doomed to repeat Doom.