3D Artist - Issue 126

3D Artist - Issue 126

English | 100 pages | True PDF

Whether you create interior or exterior architectural visualisations, or even if you’re from a different discipline and just interested in upskilling, it helps to keep yourself up to date with techniques! That’s why we’ve gathered top tips from a whole host of studios to help you build your best renders yet on page 24. With the release of Houdini 17, we’ve also teamed up with SideFX to get as many tricks as we can for the new version of Banshee! You’ll learn how to master new features like Vellum, as well as material-based fracturing, new UV tools for autoseams, improved terrains and white water solver and more on page 40. If you’re a beginner you can also make use of Houdini with our starter tutorial on page 60. It comes with a useful cheat sheet! Elsewhere you can hear from Jellyfish Pictures, create interesting hairstyles in Maya and XGen with Crystal Bretz, texture tyres in Substance Painter with Amaru Zeas, create mountains in Octane (and learn from the free Octane training video included with this issue) with Jesus Suarez, discover how Disney is harnessing real-time engine Unity and more.

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