Edge - January 2019

Edge - January 2019

English | 132 pages | True PDF

You might not have noticed, but the outside world isn’t a great place to be at the moment – and not just because of the short days and too-early mornings we expect at this time of year. Games and winters have long gone hand in hand, but with so much bile and disorder out there, there’s never been a better reason to stop indoors with the curtains closed. Games aren’t just about escapism, however. They are also about healing, and there’s a positive, restorative air to our latest issue. It’s perhaps most obvious in Tetris Effect, which we belatedly review this month. Tetsuya Mizuguchi’s latest is a relaxing, cleansing experience that makes you feel a little more positive about the world and your place within it. We also catch up with Yoshiro Kimura, head of Onion Games, maker of the maddest games to come out of Japan in some time. He decided to go it alone as an indie after the Tohoku earthquake left him feeling helpless about how he might make the world better through his work.

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